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Papers On Computer Technology
Page 17 of 87
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COMPUTER CRIME: A CASE STUDY
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This 6-page paper focuses on a case study detailing a disgruntled employee who set a time bomb in a company's computer. The paper answers questions such as whether the employee's act was criminal, how it could have been prevented, and how the database could be restored. Bibliography lists 3 sources.
Filename: MTcomcri.rtf
Computer Crimes & Tactics for Minimizing Them
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A 6 page overview of 'hacking' and 'cracking', the unauthorized access to computer systems. Discusses the costs of such activity and identifies current tactics for minimizing such access. Bibliography lists 8 sources.
Filename: Compcri3.wps
COMPUTER DATABASE STRUCTURES
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This 4-page paper discuuses database structures including flat file, relational and object oriented. Bibliography lists 3 souces.
Filename: MTcodast.rtf
Computer Ethics
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This 5 page paper explores computer ethics in the workplace and why managers should study the subject. The difference between ordinary ethical dilemmas and those involving computers are discussed. Bibliography lists 3 sources.
Filename: SA044Com.rtf
Computer Field Trips
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A 3 page paper assessing two “virtual fieldtrips,” one to an elementary class and one to a high school class, and placing their educational outcomes on a scale relating to Bloom’s Taxonomy. The lessons taught by these two “field trips” are that instructional technology tools enhance the teaching effort. They are not the electronic babysitters that parents fear, but only in the hands of dedicated teachers who seek to use their full potential. Bibliography lists 1 source.
Filename: KSeduCompField.rtf
Computer Generated Animation.
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(5pp) In the late 19th century, advances in
photography and film helped to spur a revolution in
the study and perception of human motion. For the
first time, an individual could slow down time to
a speed at which the different phases of a running
or jumping motion were beautifully clear. Today,
advances in computer animation may add a new
dimension to our ability to understand and
visualize human motion.
Bibliography lists 5 sources.
Filename: BBcompan.doc
Computer Generated Animation.
[ send me this essay ]
(5pp).In the late 19th century, advances in
photography and film helped to spur a revolution
in the study and perception of human motion. For
the first time, an individual could slow down
time to a speed at which the different phases of a
running or jumping motion were beautifully clear.
Today, advances in computer animation may add a
new dimension to our ability to understand and
visualize human motion Bibliography lists 5
sources.
Filename: BBcmpanR.doc
Computer Graphics' Future in the Film Industry
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A 10 page paper evaluating whether
computer-generated graphics and special effects is a passing fad in the film industry or is a
young industry poised to take on a lasting presence. The paper discusses aspects of special
effects in Jaws, Titanic, The American President, Casper, Forrest Gump and others; and
notes that the use of available technology allows filmmakers to increase quality while
simultaneously reducing costs. Computer-generated graphics and special effects has passed
the point at which it was at the brink of bringing revolution to filmmaking. It surpassed
novelty status years ago, and now stands to become a standard and integral process of film
production. Bibliography lists 6 sources.
Filename: KScompGrFilm.wps
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